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Dragon nest heretic
Dragon nest heretic














: Fire and forget – it’s a projectile that creates a S U C C area of effect and will generate bubbles per hit. and : A pre-requirement for – the difference between them is preference, so pick the one you like more. Note that even if the life-steal seems small, it adds up with all the multi-hitting skills you have. This means you can technically get out of the area and come back later without a huge impact to your DPS, as long as your trips take less than 5 seconds. Positioning it correctly is very important – standing on it will grant you 5 seconds of the buff and it will refresh for as long as you stay in the AoE. : Ground AoE that grants you minor life-steal (up to 0.2% hp per hit at max level) and 15% action speed (at all levels). It costs 25% of your own HP, but you’ve got your self-heals for that, and you probably have a healer in your party. : Long cooldown (60s), but a worthwhile self buff that grants you 30 seconds with 20% more damage, 20% more action speed and practically no cooldown on your. : Permanent +40% element attack, excellent buff. It stops your bubbles from decaying and it’s a requirement to learn. This circle is so big you can wipe the field of tombstones in Granom Nest with the press of a button. This skill also offers some utility because it hits in a circle around you.Despite the implication that inanimate objects may have souls, it is a 11% heal (at max level) with a 12s cooldown, further boosted by your base class buff and the Tree of Life jade (if you choose to use it). This includes minions, flame statues, pillars, ice crystals and a. : It’s a great self heal (almost as good as Impactor’s) – with the requirement that you must hit something with a health bar.

dragon nest heretic

With a relatively short cooldown (I find this ideal to time Balapa's Absorb), its only downside is its end lag which can be canceled with. : This skill's entire animation is iframed, which allows you to completely ignore certain mechanics like Red Dragon Nest Guardian's Rings. Keep in mind that it has a blind spot in the centre towards the far edge of the skill, which means you should either use it from a close range or angle it so that it lines up with your enemy.

dragon nest heretic

#DRAGON NEST HERETIC FULL#

It has a large AoE and it can hit slightly behind you – to your right and left (the X shape on the ground is a good indicator of how far it reaches even if only the very tip of the X's touches an enemy, it will do its full 3 hits of damage). : No matter your build, this skill will be on top of your damage spread. However, it can not be used on its own due to its insane start-up lag – use after via left click for the best results and to cancel the start-up lag. : A mini-nuke that deals very good damage in a very short timespan. Its not a strong skill but grants you quick and reliable bubble generation. : Your filler skill which triggers via left click after the majority of your skills. Its very small leap can be used to jump over stomps, too. It has high super armor, which you can use to go through stuff that would otherwise stagger you. Left clicking after this skill will either auto-use or if it is off cooldown. : The usual +20% element defense down debuff. Leave it at level 1 – its damage and frequency of use are too low, and your SP budget is very tight. : The usual +20% damage taken debuff that only works when transformed. : Used to be useless, but now it can be used to cancel the end lag on your ultimate, so it’s a legit option. Unlike other classes, however, it’s not a must have for heretic because of. : In most cases, you will take and max it. If you need to dump SP somewhere, this is the place.

dragon nest heretic

: This is part of your and you will be using it often. It gives the player 8 seconds to gather at least 30 bubbles, as opposed to 5.īoth of these skills are viable – ’s burst is great for nests, while gives consistent damage output. powers up every skill, which makes other parts of his kit more useful.is the closest to the pre-rework playstyle, and it prioritizes the use of, emphasizing the use of this skill off cooldown and generating at least 30 bubbles every 5 seconds.Picking one or the other will influence your playstyle and affect which skills deal the most damage. DualityĪs of his most recent rework, Heretic can employ two different builds which are rooted in two different passives: and. His playstyle revolves around his main damage skill and gathering bubbles while it is on cooldown, all while holding your ground, dodging or blocking incoming attacks and keeping track of your HP. ClassĪrch Heretic is a STR-based cleric class and plays at a close to mid ranges – similar to classes like Lunar Knight or Adept. I also actively participated in the rework for this class. After having a look at this guide you will have a better understanding of this class. Hi, Jasel (JaselUmena#1443) here – this is my guide to the Arch Heretic class.














Dragon nest heretic